Museum Concept
Emotional map
Location - California
The museum is in the shape like a doughnut and is separated by two ides one side being represented by the old gods and the other side represented by the new gods. I will have rooms with different factions like the nights watch as an example room where their environment is represented in the room along with their armor, weapons and what a common soldier of their faction would look like. In the middle of the doughnut is a food court where they will serve a variety of barbequed items.
In the section of the old gods i will give some of the history and lore when the old gods was at their strongest about 8000 years before the story we see today. We will also see some of the creatures that roamed the planet during the time of the old gods. There will also be some of the relics and weapons of that time shown in that section. I will also compare some of are histories armor and weapons to some of their wear as well to shown semblance between the two.
In the new gods section there will be representation of what has happened in the story thus far. Showing the power struggle of the main houses. I will have giant maps that is interactive with just the touch of your finger you can who controls what part of the land during what period of time you choose to look into.
Most of the creatures to be seen in the museum would be found in the section of the old gods mostly because there isn't a whole lot of creatures to be seen during the time of the new gods. There will be descriptions of the creatures diet, where they could be found and how common they were seen. And if important enough of a creature there may be a life like statue of it that could be animatronic if it was feasible.
Even in a mid evil setting their is a lot of politics and i will have shown some of the struggle how a house came into power through their history and lore and who retains power during the reign of the new gods.
Some of the weapons we will show will also have interactive screens you can play with that can show you an idea how one could use the weapon in a tutorial game you would play.